Reading Time: 3 minutes How-Might-We Questioning is a format to reframe issues in opportunity statements to spark creativity, brainstorming, and innovation: How might we make our entrance more inviting that our visitors feel more at home. How-Might-We Questions are a simple way to improve your products or services. In design thinking, HMW questions open up to Ideation sessions where you explore ideas, which can help you solve your design challenge in an innovative way. In product development and engineering, How-Might-We Questioning is a simple way to improve products or services.
Reading Time: 6 minutes Design thinking started as a human-centric framework for problem solving, focusing not on single objects but on systems instead: the single object and it's context of use as well the user. In this sense design is more than look-n-feel. Steve Jobs phrased it in his own extreme consequence: "Design is how it works.". This attitude leads to Design Thinking as modern form of product design.
Reading Time: 1 minute Innovation Portal.
Reading Time: 1 minute 27 Creativity & Innovation Techniques. 27 creativity & innovation tools is an overview of various commonly used techniques in creativity, innovation, research & development processes. All in one-pager. The techniques are grouped by Diverging & Converging techniques, Open & Closed challenges / problems, Products & Services situations, Individual & Group techniques.
Reading Time: 1 minute Innovation Games are collaboration frameworks that you can play online or in-person with your colleagues and customers. Innovation Games help you to accurately predict what customers want, need, and will pay for.
Reading Time: 1 minute Gamestorming - A toolkit for innovators, rule-breakers and changemakers. Gamestorming is a set of co-creation tools used by innovators around the world.